![]() You can learn more about the Tales Of Zestiria 1.0 Fix including 60 FPS support by going here. As it’s still an early version, there are some minor issues but no user has reported any major or game breaking issues. ![]() The 60 FPS support has been added to the game through the latest version of the Tales Of Zestiria Fix mod. ![]() However it seems like this wasn’t exactly the truth, as a modder has managed to introduce 60 FPS support to the game without breaking it or making it run at double speed. ![]() When more details on the PlayStation 4 and PC versions of the game were announced, Bandai Namco revealed that it wasn’t possible to make the game run at a frame rate other than 30 FPS, as increasing it would break the game. Tales Of Zestiria, the latest entry of the Tales Of series released last month in North America and Europe on PlayStation consoles and PC, is one of the very few entries of the series not running at 60 frames per second during battles.
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